Layoffs is a natural outcome of a regular operation.įorspoken was doomed to fail due to poor management decisions, not because Luminous devs cant produce a good game. You may have succeded in making yourself believe your nonsense but its not gonna work on anyone here. Most game sales are within the first month of a games release, speaking of which elden ring sold more in its first month than FF15 has done in its lifetime, lolĬhanting mantras isnt gonna help here. The reason you heard about the CEO is because he WAS the freaking CEO, he was a big fish What company announces the departure of low key employees? Noneĭo you think square announces every time they let go a cleaner? Lol of course not so why would they announce the departure of some junior devs who were probably let go after forspoken flopped? They wont Originally it was selling significantly slower than FF7 Remake. They were constantly and significantly boosted by "extended media" releases. Its not like most games where 90% of the sales are in first 3 months. Originally posted by kiteless 凧無し:The gaming industry has grown massively since the original FF7 was released, the fact that a modern FF can’t outsell a 26 year old game in a much larger industry shows FF just isn’t the draw it used to beExcept FF7 sales are stretched over those 26 years. ![]() But im sure you believe the tb combat has a lot to do with its success □ The only tb games whose sale numbers even close to those games are pokemon games. Or pretty much every sony's 1st party game: spiderman, naughty dog games □ Ye lets also ignore GoW (the game who yoship refered the most when describing ff16) sales number. So no, you’re attempt to be smart falls flat when neither is remotely alike Now look at recent footage of FF16, boss fights that are constantly interrupted by cinematics, QTE prompts in abundance, it is akin to a interactive film, that’s not gameplay freedom at allĪlso final fantasy games are story heavy, dark soul games barely has any story cinematics whatsoever These games let you play, the fights aren’t constantly interrupted by cinematics or QTEs, it’s pure gameplay from start to finish What do you notice about the Elden ring or dark soul games in general? They are non cinematic experiences. The debacle surrounding Cyberpunk 2077 shows only too clearly the upset that can be caused when a game fails to deliver on its promises.Originally posted by Tiberius:So following elden ring more action combat style is a good idea □□ Players eager to explore the fluid, magical parkour of Forspoken can rest safe in the knowledge that its devs have been given extra time to iron out its creases. Released with a slate of technical bugs, graphical glitches, and quality-of-life issues, Battlefield 2042’s playerbase has dramatically diminished since it was released late last year, dropping below the player count of its nine-year-old predecessor, Battlefield 4. You only need to look at Battlefield 2042 to understand just how damaging a poor release can be to a game and its wider franchise. Countless games have been rushed to the shelves before they’re ready for a full release, souring the perception of critics and players alike. ![]() No one likes to hear that one of their most anticipated games has been delayed, but more time in the developmental oven is rarely a bad thing.
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